// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the DLLKEYBOARDHOOK_EXPORTS
// symbol defined on the command line. This symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// DLLKEYBOARDHOOK_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef DLLKEYBOARDHOOK_EXPORTS
#define DLLKEYBOARDHOOK_API __declspec(dllexport)
#else
#define DLLKEYBOARDHOOK_API __declspec(dllimport)
#endif

// This class is exported from the DllKeyboardHook.dll
class DLLKEYBOARDHOOK_API CDllKeyboardHook {
public:
	CDllKeyboardHook(void);
	// TODO: add your methods here.
};

extern DLLKEYBOARDHOOK_API int nDllKeyboardHook;

DLLKEYBOARDHOOK_API int fnDllKeyboardHook(void);
extern "C"
{ 
DLLKEYBOARDHOOK_API void InstallHooks(void);
DLLKEYBOARDHOOK_API void RemoveHooks(void);
DLLKEYBOARDHOOK_API int FetchKeyCount(int bClear);
}
